Wednesday, February 25, 2015

Session 8

The group was now ready to learn the true identity of Nerull, the so-called god that the cult worshipped.

Venturing forth this week was a half-elf sorcerer fighter, a human druid-ranger, a high-elf wizard, a wood-elf ranger, a half-orc barbarian, and an elf rogue.  The party made its way into the inner sanctum, following the smell sense of the druid while he was in tiger form from the last session.

In the hallway leading in, they find a cultist that was having second thoughts about the cult.  Course, the group, using the sorcerer and his predictably high charisma score, scared the cultist into dropping his weapons, whom then tells them about the hooded figure that calls himself Nerull, whom speaks like his voice comes from everywhere, and devours his sacrifices.

The party didn't completely trust the cultist and as a result the druid tied him up and gagged him, while sorcerer threaten to kill his friends and families if he tried to help or alert the cult.  With that the druid wild-shapes into a bear, and away they go into the inner sanctum.

The room looked like an arboretum.  There was a raised path along the edges that had a few cultists standing along it.  In the centre was a hooded figure, with a cultist kneeling before him, whom said 'I give myself to you Nerull'.  Nerull then chumped on his head and ate his brains.  The druid and the wizard both figured that they saw tentacle coming from the hood, and it was confirmed to the group they were fighting a Mind Flayer.

Offended at the abjuration the ranger shoots at it, and the battle begins, which the group stumbling across a few darkmantles that were hiding in the ceiling.  The Mind Flayer was poisoned and had taken several hits with arrows, before the duerger npc announced his intentions: to hunt Mind Flayers as vengeance for what the Mind Flayers did to their ancestors so many centuries ago.

The Mind Flayer almost ate the barbarian at the end, but it was taken out by the wizard.  As the Mind Flayer dies the temple around them changes, and the group finds themselves in a strange, stone and metal room, with this blue mist everywhere.  The cultists and their duerger friend was gone (along with the nets the druid used to restrain the cultist from the hallway).  The group then hear a voice.  It tells them "If you want to make it out of the material plane, follow my voice."

The group recognized it as the voice of the drow from session 3.

Tuesday, February 24, 2015

Session 7

Sorry for this being as late as it was.

So, the group, having fought their way through the odd looking constructs that inhabit the temple they were in, the party continues onwards, resting up in the room.  They find themselves inside of a barracks where some of the culties were sound asleep.

The party this week consisted of a human druid-ranger, a half-elf sorcerer-fighter, a high-elf wizard, and a high-elf ranger.  The sorcerer decided to steal their weapons so that they can't really fight when they woke up to find the group in their room.  The group quickly take out two of the three sleeping cultists before the third, on his turn, begged for mercy.  It was the ranger's turn, and he decided to kill him anyways.

The group then moved into the next room.  There, they find this thing:


It was in a laboratory, surrounded by quadrones flying around acting as sentry, while the pentadrone was cutting up an unconscious cultist.  The group then went for the pentadrone, taking it out right away before it could attack, while the group made short order of the quadrones.

The group heal the victim cultist, who tells them that the cultists are being experimented on by these, for the so called 'Nerule'.  The druid, in tiger form, was smelling something that was neither human or modron and pinpointed it to an area in the temple.

The group seemed to really like this monster, with the ranger having a ptsd moment from where they had to fight darkmantles, as he kept crying 'Darkmantle!" while shooting the pentadrone.

Thursday, February 12, 2015

Session 6

The party kept going on their journey to figure out the mystery of this cult of 'Nerull'.  Now that the party has leveled now to three, so the party is stronger and more ready to fight the monsters deeper down.

The party consists of a half-elf sorcerer-fighter, a human druid-ranger, a half-elf warlock, a high-elf wizard and a wood-elf ranger.  The party first comes across a strange metal wall that at the end of a cavern.  The warlock works out that the wall was a door that slide open, and that there was a pressure plate that controlled it.  The sorcerer tossed a rock at the plate to hold it down, and the door opened.  The party walked through to find a monodrone.  The parties reaction to it was much like their reaction in Session 4 to the darkmantles.


So, the party fought a few of these, and some duodrones.  The duodrones did the fighting while the monodrones were doing something with a reactor.  When the party dispatched them, it was discovered that monodrones were going to blow the reactor up to stop the party from venturing further.  They walked into the next room, where they find a bunch of monodrones.  The creatures ignore the party.

However, in a pile something speaks in undercommon.  After a short pause as no one in the party understood undercommon it speaks in dwarven, saying "Came for Nerull?"  The sorcerer conversed with Icard Bonecrusher, a duerger that came looking to kill Nerull, whom he claims is in fact a 'Illithid'.  Party didn't know what that was...

Now, they went into the next room with their new 'friend' (the party is very weary of this npc, whom is a few corndogs shy of a picnic), and failing a stealth check has them fighting a tridrone.  The monodrones in the room ignored the party.  The duerger advised that the party take out the monodrones, however the druid had qualms about killing creatures that aren't provoking them in anyway.  In the end the druid netted and restraint them, before they ventured into the next room.

Wednesday, February 4, 2015

Session 5

So the party carries onward and forward into the cave on their mission to figure out what was happening to the dead and missing workers in the mine.

The party this week had a wood elf ranger, a high-elf wizard, a half-elf sorcerer, a half-elf warlock, and a human druid.  As the party walks down the caves they come across a dead person.  The person, a human, was dead, dressed like a miner with a pickaxe.  The worker was covered in tattoos and carvings.  A religion check from the sorcerer verifies that the markings are not related to any god.  Other then that the party can't figure anything else about the body, and as the druid kept failing knowledge checks the sorcerer casted light on his nose.

The party ventures forward, where the warlock alerts a group of cultists whom were patrolling the area.  They charge the party, screaming out in the name of Nerull, god of death, and the party cut them down fast.  Looking at the bodies verify further that, despite the Nerull mentions, there was nothing about Nerull.

Course, with them down, the group venture forth into the cave further, wanting to know what was going on.